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BMP Editor

Browser-Based BMP Editing

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*Files deleted after 24 hours

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How to Edit BMP Online

1 Upload the BMP images you want to work on; the file opens on an editable canvas in your browser with nothing installed.
2 Crop, rotate, resize, draw, add text and shapes, or adjust colour — every change lands on a working copy, never on your upload.
3 Preview the result at full size before you commit to it.
4 Export back to BMP, or to a lossless format instead if you are still part-way through editing.

BMP Editor FAQ

Is my file uploaded, or does editing happen locally?
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Editing happens in your browser; the file goes to our workers only for the operations that genuinely need server-side processing, and it is deleted shortly afterwards.
Concretely, the canvas is exact from the first frame, so what you see while editing is bit-for-bit what the file holds, and the export is the only place a format decision is made at all. The editing surface is the browser, so there is nothing to install and no licence to hold.
Yes — because nothing is compressed, a BMP is fast to read and edit but punishing to upload, and it carries no metadata to preserve. Worth knowing before you export over your only copy.
Only what the export format cannot represent. Choose a lossless output while you are still iterating and a compressed one when you are finished — exporting to a lossy format between edit sessions is what accumulates damage.
PNG, BMP and TIFF are the lossless raster formats this handles directly, and lossy sources (JPG, WebP, GIF) work too if you want them in the same batch. Multi-page TIFFs are detected and handled page by page.
Yes: free accounts process images up to 5 MB each; lossless sources hit that ceiling sooner than photographs do, because nothing has been thrown away yet. If you are over it, converting to PNG first is often enough on its own — a BMP is routinely ten to twenty times the size of the identical image as PNG.
No. A lossless source round-trips bit-exactly, so unless you explicitly ask for a lossy output format the pixels that come back are the pixels that went in. That is the whole reason to keep working in this family while you are still editing.
Yes — upload the set and they process in parallel under one set of settings. Lossless files are larger, so a big batch is bound by your upload speed rather than by the processing itself.
EPUB.to is built around the open eBook format — XHTML in a zip, reflowable by design, and readable on hardware nobody has thought about the layout for. A book is a zip full of markup, images and fonts, so almost every job people bring to an eBook site is really a job on one of those things. BMP Editor runs on the same upload and the same account as the conversions because that is where it is needed.
The converter on this site moves books between EPUB, MOBI, AZW3, PDF and DOCX, so a title ends up on whatever hardware is actually going to read it. Doing that after BMP Editor means the conversion is made from the version you settled on, not from the one you were still fixing.
The engines are shared — the same toolchain, the same workers, the same limits. What a EPUB site adds is a view on reflow: which of these operations a reflowable book genuinely supports, and which ones only make sense on the fixed-layout media inside it. It also starts from one fact about the format this site is named after: the book is a zip of XHTML with a manifest, so the text costs almost nothing and every decision that matters is about the embedded images and font subsets.
No account, and nothing is kept: uploads are deleted from the workers shortly after the job finishes, nothing is read and nothing is indexed. Free accounts exist for history and batch size, not for access.

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